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	<title>Comments on: OmniGraffle Pro 3</title>
	<atom:link href="http://nslog.com/2003/04/18/omnigraffle_pro_3/feed" rel="self" type="application/rss+xml" />
	<link>http://nslog.com/2003/04/18/omnigraffle_pro_3</link>
	<description>The Weblog of Erik J. Barzeski</description>
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		<title>By: Martin Jones</title>
		<link>http://nslog.com/2003/04/18/omnigraffle_pro_3#comment-2214</link>
		<dc:creator>Martin Jones</dc:creator>
		<pubDate>Fri, 05 Mar 2004 16:40:55 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2003/04/18/omnigraffle_pro_3/#comment-2214</guid>
		<description>I like it, BUT... I have a problem with the lack of flexability. I am being forced to use Visio because Omnigraffle will not let me apply properties to each object. When I&#039;m building a network map, I want to be able to record the serial number, ip properties, etc, and I can&#039;t with omni. argh!</description>
		<content:encoded><![CDATA[<p>I like it, BUT... I have a problem with the lack of flexability. I am being forced to use Visio because Omnigraffle will not let me apply properties to each object. When I'm building a network map, I want to be able to record the serial number, ip properties, etc, and I can't with omni. argh!</p>
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		<title>By: Michael Tsai's Weblog</title>
		<link>http://nslog.com/2003/04/18/omnigraffle_pro_3#comment-2215</link>
		<dc:creator>Michael Tsai's Weblog</dc:creator>
		<pubDate>Thu, 24 Apr 2003 19:47:26 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2003/04/18/omnigraffle_pro_3/#comment-2215</guid>
		<description>&lt;strong&gt;OmniGraffle 3&lt;/strong&gt;

Erik Barzeski has some good criticism of OmniGraffle 3 and its icons. The new palettes look cool, and I was never really a fan of the old Interface Builder&#8211;style ones. I think I want something more context-sensitive.
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		<content:encoded><![CDATA[<p><strong>OmniGraffle 3</strong></p>
<p>Erik Barzeski has some good criticism of OmniGraffle 3 and its icons. The new palettes look cool, and I was never really a fan of the old Interface Builder&ndash;style ones. I think I want something more context-sensitive.</p>
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		<title>By: Buzz Andersen</title>
		<link>http://nslog.com/2003/04/18/omnigraffle_pro_3#comment-2213</link>
		<dc:creator>Buzz Andersen</dc:creator>
		<pubDate>Fri, 18 Apr 2003 21:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2003/04/18/omnigraffle_pro_3/#comment-2213</guid>
		<description>Erik,

Fair enough--I see what you&#039;re saying about the distinction between what should be in a palette and what should be in a separate window.  Now that I think about it, Omni would probably be well-advised to start thinking in that direction.



I guess the only other thing that I would say is that what really impressed me (again, as a Cocoa developer) was the Omni palette as a cool custom UI widget.  I still stand by my feeling that Omni has &quot;evolved&quot; the palette idiom very nicely.</description>
		<content:encoded><![CDATA[<p>Erik,</p>
<p>Fair enough--I see what you're saying about the distinction between what should be in a palette and what should be in a separate window.  Now that I think about it, Omni would probably be well-advised to start thinking in that direction.</p>
<p>I guess the only other thing that I would say is that what really impressed me (again, as a Cocoa developer) was the Omni palette as a cool custom UI widget.  I still stand by my feeling that Omni has "evolved" the palette idiom very nicely.</p>
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		<title>By: Erik J. Barzeski</title>
		<link>http://nslog.com/2003/04/18/omnigraffle_pro_3#comment-2212</link>
		<dc:creator>Erik J. Barzeski</dc:creator>
		<pubDate>Fri, 18 Apr 2003 18:44:29 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2003/04/18/omnigraffle_pro_3/#comment-2212</guid>
		<description>Buzz, you&#039;re missing the point (and assuming that I don&#039;t know how to close a window?). Are you better at finding the right icon on your desktop when you have four choices or when you have forty?



Photoshop does the best it can to move some of its functionality out of your way and into separate windows like the effects window. Double-clicking various places in Photoshop brings up different things: naming, effects editor, etc. Stuff like that could have been done to eliminate the 25 palettes OG wants to shove at you. In other words, I &lt;strong&gt;have&lt;/strong&gt; collapsed and closed many and I still feel it&#039;s cluttered.



As I said, it&#039;s not &lt;strong&gt;that&lt;/strong&gt; big a deal. I just don&#039;t care for them. They&#039;re cluttered. I liked OG 2&#039;s popup method better. It worked as the Inspector in Interface Builder works.</description>
		<content:encoded><![CDATA[<p>Buzz, you're missing the point (and assuming that I don't know how to close a window?). Are you better at finding the right icon on your desktop when you have four choices or when you have forty?</p>
<p>Photoshop does the best it can to move some of its functionality out of your way and into separate windows like the effects window. Double-clicking various places in Photoshop brings up different things: naming, effects editor, etc. Stuff like that could have been done to eliminate the 25 palettes OG wants to shove at you. In other words, I <strong>have</strong> collapsed and closed many and I still feel it's cluttered.</p>
<p>As I said, it's not <strong>that</strong> big a deal. I just don't care for them. They're cluttered. I liked OG 2's popup method better. It worked as the Inspector in Interface Builder works.</p>
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		<title>By: Buzz Andersen</title>
		<link>http://nslog.com/2003/04/18/omnigraffle_pro_3#comment-2211</link>
		<dc:creator>Buzz Andersen</dc:creator>
		<pubDate>Fri, 18 Apr 2003 17:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2003/04/18/omnigraffle_pro_3/#comment-2211</guid>
		<description>Well, what can I say--I guess I&#039;m just a sucker for neat-looking UI stuff.  All of this is pretty subjective, but I  don&#039;t see what makes OG&#039;s palettes much worse than, say, Photoshop&#039;s or Office&#039;s (except that I personally think that Omni&#039;s implementation is much nicer looking and much easier to manage).



Regarding the charge that there&#039;s too many--I say just close some of them!  I don&#039;t need all of them at all times, and I doubt most people do either.  Or, get rid of all of them temporarily by clicking the &quot;inspect&quot; toolbar icon.  Or, take advantage of the multiple workspace functionality to have different sets of palettes for different document needs.  It&#039;s all pretty flexible.



Another cool thing is that you can close an entire &quot;clump&quot; of docked palettes by cliking on the round button that appears on the top palette.  I also like the fact that the keyboard shortcut to open/close a palette is clearly labeled on the right.  In my opinion, they really thought the whole thing out very well.



OG 3 is definitely not without its weaknesses (and I will admit that price is one of them), but to me it has no worse problems in terms of UI than other applications with tons of functionality (Photoshop, Dreamweaver, etc.).  In fact, as I said, I think it has one of the most &quot;humane&quot; palette-oriented interfaces I have ever seen.</description>
		<content:encoded><![CDATA[<p>Well, what can I say--I guess I'm just a sucker for neat-looking UI stuff.  All of this is pretty subjective, but I  don't see what makes OG's palettes much worse than, say, Photoshop's or Office's (except that I personally think that Omni's implementation is much nicer looking and much easier to manage).</p>
<p>Regarding the charge that there's too many--I say just close some of them!  I don't need all of them at all times, and I doubt most people do either.  Or, get rid of all of them temporarily by clicking the "inspect" toolbar icon.  Or, take advantage of the multiple workspace functionality to have different sets of palettes for different document needs.  It's all pretty flexible.</p>
<p>Another cool thing is that you can close an entire "clump" of docked palettes by cliking on the round button that appears on the top palette.  I also like the fact that the keyboard shortcut to open/close a palette is clearly labeled on the right.  In my opinion, they really thought the whole thing out very well.</p>
<p>OG 3 is definitely not without its weaknesses (and I will admit that price is one of them), but to me it has no worse problems in terms of UI than other applications with tons of functionality (Photoshop, Dreamweaver, etc.).  In fact, as I said, I think it has one of the most "humane" palette-oriented interfaces I have ever seen.</p>
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		<title>By: Anonymous</title>
		<link>http://nslog.com/2003/04/18/omnigraffle_pro_3#comment-2210</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 18 Apr 2003 17:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2003/04/18/omnigraffle_pro_3/#comment-2210</guid>
		<description>Looks like you can adjust the canvas size with the canvas size inspector in the inspectors menu.</description>
		<content:encoded><![CDATA[<p>Looks like you can adjust the canvas size with the canvas size inspector in the inspectors menu.</p>
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		<title>By: Jon</title>
		<link>http://nslog.com/2003/04/18/omnigraffle_pro_3#comment-2209</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Fri, 18 Apr 2003 17:27:48 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2003/04/18/omnigraffle_pro_3/#comment-2209</guid>
		<description>I think it&#039;s too expensive... Great app though, especially if you&#039;re forced to do flowcharts in class like I am. 



Yes, those inspectors are freaking annoying. Especially the whole drop-down menu controls it all so I never know where the hell stuff is.</description>
		<content:encoded><![CDATA[<p>I think it's too expensive... Great app though, especially if you're forced to do flowcharts in class like I am. </p>
<p>Yes, those inspectors are freaking annoying. Especially the whole drop-down menu controls it all so I never know where the hell stuff is.</p>
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