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	<title>Comments on: PulpFiction 1.0.1 Betas</title>
	<atom:link href="http://nslog.com/2004/06/24/pulpfiction_101_betas/feed" rel="self" type="application/rss+xml" />
	<link>http://nslog.com/2004/06/24/pulpfiction_101_betas</link>
	<description>The Weblog of Erik J. Barzeski</description>
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		<title>By: Erik J. Barzeski</title>
		<link>http://nslog.com/2004/06/24/pulpfiction_101_betas#comment-9935</link>
		<dc:creator>Erik J. Barzeski</dc:creator>
		<pubDate>Thu, 08 Jul 2004 14:01:58 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2004/06/24/pulpfiction_101_betas/#comment-9935</guid>
		<description>1.0.1b2 is now available from &lt;a href=&quot;http://freshlysqueezedsoftware.com/products/pulpfiction/&quot;&gt;the PulpFiction page&lt;/a&gt; at FSS.</description>
		<content:encoded><![CDATA[<p>1.0.1b2 is now available from <a  href="http://freshlysqueezedsoftware.com/products/pulpfiction/">the PulpFiction page</a> at FSS.</p>
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	<item>
		<title>By: For The H*ll Of it</title>
		<link>http://nslog.com/2004/06/24/pulpfiction_101_betas#comment-9936</link>
		<dc:creator>For The H*ll Of it</dc:creator>
		<pubDate>Wed, 07 Jul 2004 17:30:59 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2004/06/24/pulpfiction_101_betas/#comment-9936</guid>
		<description>&lt;strong&gt;Pulp Fiction Public Betas&lt;/strong&gt;

Pulp Fiction now has betas out to hopefully fix all the issues.
</description>
		<content:encoded><![CDATA[<p><strong>Pulp Fiction Public Betas</strong></p>
<p>Pulp Fiction now has betas out to hopefully fix all the issues.</p>
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		<title>By: Erik J. Barzeski</title>
		<link>http://nslog.com/2004/06/24/pulpfiction_101_betas#comment-9934</link>
		<dc:creator>Erik J. Barzeski</dc:creator>
		<pubDate>Tue, 06 Jul 2004 20:20:36 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2004/06/24/pulpfiction_101_betas/#comment-9934</guid>
		<description>We&#039;re looking to get the next 1.0.1 beta out - which will reset the beta period for the 1.0.1 time frame - tomorrow.</description>
		<content:encoded><![CDATA[<p>We're looking to get the next 1.0.1 beta out - which will reset the beta period for the 1.0.1 time frame - tomorrow.</p>
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	<item>
		<title>By: Jonathan</title>
		<link>http://nslog.com/2004/06/24/pulpfiction_101_betas#comment-9933</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Tue, 06 Jul 2004 19:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2004/06/24/pulpfiction_101_betas/#comment-9933</guid>
		<description>When is the demo going to be reset? I have less than a day left on this 1.01b.</description>
		<content:encoded><![CDATA[<p>When is the demo going to be reset? I have less than a day left on this 1.01b.</p>
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	<item>
		<title>By: Erik J. Barzeski</title>
		<link>http://nslog.com/2004/06/24/pulpfiction_101_betas#comment-9932</link>
		<dc:creator>Erik J. Barzeski</dc:creator>
		<pubDate>Wed, 30 Jun 2004 14:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2004/06/24/pulpfiction_101_betas/#comment-9932</guid>
		<description>The next beta release resets the demo period. We didn&#039;t want people testing the current 1.0.1 with a new demo period because it&#039;d stop them from trying 1.0.1 when it&#039;s officially released if the beta took more than 15 days. 1.0.1 betas are much faster, but there are some odd bugs that will be squashed in the coming 15 days. I don&#039;t want you to have your 1.0.1 trial expire just as we release 1.0.1 (non-beta).</description>
		<content:encoded><![CDATA[<p>The next beta release resets the demo period. We didn't want people testing the current 1.0.1 with a new demo period because it'd stop them from trying 1.0.1 when it's officially released if the beta took more than 15 days. 1.0.1 betas are much faster, but there are some odd bugs that will be squashed in the coming 15 days. I don't want you to have your 1.0.1 trial expire just as we release 1.0.1 (non-beta).</p>
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	<item>
		<title>By: cyberhomie</title>
		<link>http://nslog.com/2004/06/24/pulpfiction_101_betas#comment-9931</link>
		<dc:creator>cyberhomie</dc:creator>
		<pubDate>Wed, 30 Jun 2004 13:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2004/06/24/pulpfiction_101_betas/#comment-9931</guid>
		<description>I thought you were going to reset the trial period?</description>
		<content:encoded><![CDATA[<p>I thought you were going to reset the trial period?</p>
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		<title>By: Shay</title>
		<link>http://nslog.com/2004/06/24/pulpfiction_101_betas#comment-9930</link>
		<dc:creator>Shay</dc:creator>
		<pubDate>Sat, 26 Jun 2004 00:03:02 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2004/06/24/pulpfiction_101_betas/#comment-9930</guid>
		<description>There&#039;s also the Linux way of numbering: The major version changed when binary comptability breaks, odd minor version are for development releases, even for stable releases, and the release changes, well, every release.



And there&#039;s the most common way: just think of a number you like :)</description>
		<content:encoded><![CDATA[<p>There's also the Linux way of numbering: The major version changed when binary comptability breaks, odd minor version are for development releases, even for stable releases, and the release changes, well, every release.</p>
<p>And there's the most common way: just think of a number you like <img src='http://nslog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Kevin</title>
		<link>http://nslog.com/2004/06/24/pulpfiction_101_betas#comment-9929</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Fri, 25 Jun 2004 17:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2004/06/24/pulpfiction_101_betas/#comment-9929</guid>
		<description>Hey Erik, I&#039;m just wondering how it is you pick your version numbers? I seem to remember that there was a reason they are printed out the way they are. I&#039;m sure you&#039;re probably aware of it and choose to set your versions based on the &quot;marketing&quot; factor but for those that aren&#039;t sure here&#039;s a quick explanation...



Take 1.2.4 as a sample version number. The first number (1) is only incremented when major UI details change or significant features (read, not tweaks or simple enhancements) are added. The second number (2) is incremented for any minor interface changes or features. The third number (4) changes when bugs are fixed but no noticeable changes make it into the interface.



Personally, I like this and it&#039;s a pet peeve of mine when software authors pick their version numbers willy nilly out of thin air. Any thoughts?



Anyway, I&#039;ve downloaded and will be playing with the new beta. I like the look of PF but the speed of the first release sent me back to NNWL in a hurry. I had never seen the little pizza so often on my poor little 500Mhz iBook.</description>
		<content:encoded><![CDATA[<p>Hey Erik, I'm just wondering how it is you pick your version numbers? I seem to remember that there was a reason they are printed out the way they are. I'm sure you're probably aware of it and choose to set your versions based on the "marketing" factor but for those that aren't sure here's a quick explanation...</p>
<p>Take 1.2.4 as a sample version number. The first number (1) is only incremented when major UI details change or significant features (read, not tweaks or simple enhancements) are added. The second number (2) is incremented for any minor interface changes or features. The third number (4) changes when bugs are fixed but no noticeable changes make it into the interface.</p>
<p>Personally, I like this and it's a pet peeve of mine when software authors pick their version numbers willy nilly out of thin air. Any thoughts?</p>
<p>Anyway, I've downloaded and will be playing with the new beta. I like the look of PF but the speed of the first release sent me back to NNWL in a hurry. I had never seen the little pizza so often on my poor little 500Mhz iBook.</p>
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		<title>By: Scott</title>
		<link>http://nslog.com/2004/06/24/pulpfiction_101_betas#comment-9928</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 25 Jun 2004 17:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2004/06/24/pulpfiction_101_betas/#comment-9928</guid>
		<description>Nice work! Finally - no more floods of SQL errors (knock wood), the speed increase is VERY noticeable (and welcome), I&#039;m now officially off NetNewsWire. ;-)</description>
		<content:encoded><![CDATA[<p>Nice work! Finally - no more floods of SQL errors (knock wood), the speed increase is VERY noticeable (and welcome), I'm now officially off NetNewsWire. <img src='http://nslog.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Erik J. Barzeski</title>
		<link>http://nslog.com/2004/06/24/pulpfiction_101_betas#comment-9927</link>
		<dc:creator>Erik J. Barzeski</dc:creator>
		<pubDate>Fri, 25 Jun 2004 17:06:03 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/2004/06/24/pulpfiction_101_betas/#comment-9927</guid>
		<description>I will do that Emily.</description>
		<content:encoded><![CDATA[<p>I will do that Emily.</p>
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