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Shooting, Day Four

I seem to have misplaced my targets from day three, so here we move on to day four.

shooting_07082004.gif

Misses tend to be down and to the left. Occasionally I'll catch myself worrying about the down and left, or reacting to a flinch, and I'll get a flier up and to the right. I've even got a few misses showing here, but overall, the groups are tighter.

Every mistake - every shot outside of the black - I can easily trace to a mistake on my part. A mental lapse, a flinch. It's very difficult to not flinch - or at least to blink - when you're firing a weapon. This will be tough to overcome.

The target images were created in OmniGraffle. It took entirely too long to create and entirely too long to mark up. Unfortunately, there doesn't seem to be any software available for doing this type of thing.

7 Responses to "Shooting, Day Four"

  1. For OmniGraffle, you should make a custom palette with a target, colored circles for holes, and the rectangular information boxes.

    If you haven't already...

    It'd still be a bit labor-intensive, but the labor would consist only of placing the rounds on the target.

  2. The word on the street is that you know a little about writing software. Why aren't you just going to throw some software out to do this. I suppose that I could do it if you're too busy. Let me know what you might want as far as features.

  3. As a Mac-using firearms owner, I wouldn't mind seeing an application to fill this need.

  4. Why not just take a picture of your targets? The software I'd like to see would scan the pictures, calibrate to scale, perform image/hole detection, and then do statistical analysis?

    Step 3) would be the hard part 🙂

    http://www.thesandbox.net/arm/blogs/arm/images/buck1.jpg

  5. how abouts

    - RagTime (AppleScript, internal and or external)

    - 4D + 4D Draw

    to name just two

  6. I wonder if there is a shooting range around here. All this target practice makes me want to join in on the fun.

  7. It'd probably be easiest to have a little program which would show a target, and the user could click the appropriate points corresponding to the bullet holes. Once the target is complete, the program could export an image of the user's preferred format. Or, it could use the coordinates obtained by the user's clicks to generate an AppleScript to drive OmniGraffle.

    Scanning sounds like a nifty idea, but scanning is kind of a pain, frankly. And low-end scanners aren't all that fast. In the time it would take to scan a target, the user could probably enter 10 targets in the manner I describe above.


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