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	<title>Comments on: Playing iTunes Plus Songs on the Xbox 360 via Rivet</title>
	<atom:link href="http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet/feed" rel="self" type="application/rss+xml" />
	<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet</link>
	<description>The Weblog of Erik J. Barzeski</description>
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		<title>By: Dom @ DFO Wiki</title>
		<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-62842</link>
		<dc:creator>Dom @ DFO Wiki</dc:creator>
		<pubDate>Sat, 18 Sep 2010 05:43:40 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/?p=5355#comment-62842</guid>
		<description>Does this still work with the latest iTunes? I hope you can update this post so that they can play iTunes Plus songs on xbox 360.</description>
		<content:encoded><![CDATA[<p>Does this still work with the latest iTunes? I hope you can update this post so that they can play iTunes Plus songs on xbox 360.</p>
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		<title>By: Website Design London</title>
		<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-62001</link>
		<dc:creator>Website Design London</dc:creator>
		<pubDate>Sun, 23 May 2010 07:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/?p=5355#comment-62001</guid>
		<description>I&#039;m having similar issues. I just upgraded to 2.5.1 from, I believe, 2.4.4 and I was at first unsuccessful at playing any of my Itunes Plus music (Yes I have the ffmpeg file). So I decided it must need to reboot the system. I rebooted my xbox, and my Macbook Pro (10.5.8) and was able to play one Itunes plus song. Then I tried to load a playlist of Itunes plus music and my CPU shot up to 116% on Rivet and the program has hanged. I just quit the process through the activity monitor (be nice if it would show up in the normal force quit menu). Is the transcode just too much work for the processor? I&#039;m running a late 2008 MBP and all my software is up to date (except I haven&#039;t gone to Snow Leopard).</description>
		<content:encoded><![CDATA[<p>I'm having similar issues. I just upgraded to 2.5.1 from, I believe, 2.4.4 and I was at first unsuccessful at playing any of my Itunes Plus music (Yes I have the ffmpeg file). So I decided it must need to reboot the system. I rebooted my xbox, and my Macbook Pro (10.5.8) and was able to play one Itunes plus song. Then I tried to load a playlist of Itunes plus music and my CPU shot up to 116% on Rivet and the program has hanged. I just quit the process through the activity monitor (be nice if it would show up in the normal force quit menu). Is the transcode just too much work for the processor? I'm running a late 2008 MBP and all my software is up to date (except I haven't gone to Snow Leopard).</p>
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		<title>By: Recording Studio</title>
		<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-61730</link>
		<dc:creator>Recording Studio</dc:creator>
		<pubDate>Fri, 23 Apr 2010 07:31:40 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/?p=5355#comment-61730</guid>
		<description>I really like Connect360. After a year or so of owning and dealing with their PS3 app – MediaLink – I&#039;ve grown to absolutely despise Nullriver and their lack of support – but Connect360 works consistantly very well. Thank God for that… I&#039;d not want to have to try to get support if it stopped.

That being said… because of said support issues, I don&#039;t plan on ever buying another product from Nullriver again.</description>
		<content:encoded><![CDATA[<p>I really like Connect360. After a year or so of owning and dealing with their PS3 app – MediaLink – I've grown to absolutely despise Nullriver and their lack of support – but Connect360 works consistantly very well. Thank God for that… I'd not want to have to try to get support if it stopped.</p>
<p>That being said… because of said support issues, I don't plan on ever buying another product from Nullriver again.</p>
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	<item>
		<title>By: Avatar</title>
		<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-56921</link>
		<dc:creator>Avatar</dc:creator>
		<pubDate>Wed, 27 Jan 2010 13:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/?p=5355#comment-56921</guid>
		<description>I got to say, has anyone confirmed any loss in quality in the &quot;Create AAC version&quot; function within iTunes, it&#039;s a very elegant work around for me, do the above process but instead of messing around with pinf atom bits or WETF just create AAC version.  From what I can tell it does not lose any metadata (it&#039;s kept the number of times I&#039;ve played the songs etc) and listening to a comparison of two tracks I can&#039;t spot any difference (I have some good Senheiser in ear buds).
Would be eager to hear anyones findings on this.
Thanks,
Avatar</description>
		<content:encoded><![CDATA[<p>I got to say, has anyone confirmed any loss in quality in the "Create AAC version" function within iTunes, it's a very elegant work around for me, do the above process but instead of messing around with pinf atom bits or WETF just create AAC version.  From what I can tell it does not lose any metadata (it's kept the number of times I've played the songs etc) and listening to a comparison of two tracks I can't spot any difference (I have some good Senheiser in ear buds).<br />
Would be eager to hear anyones findings on this.<br />
Thanks,<br />
Avatar</p>
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		<title>By: scott</title>
		<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-52431</link>
		<dc:creator>scott</dc:creator>
		<pubDate>Sun, 25 Jan 2009 01:26:20 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/?p=5355#comment-52431</guid>
		<description>[quote comment=&quot;52285&quot;]

It ends up that the xbox issue with the itunes+ is different from the nokia one. I got my xbox back from repair today and was able to test the PINF sibling/child fix and it still doesn&#039;t play them. I&#039;m trying to figure out now what might be causing the problem since it&#039;s no longer the PINF.[/quote]


Brad - any luck with determining how to play on xbox?  I have also tried the pinf fix with no luck for the xbox.  Any help appreciated.  

I converted to high bitrate mp3, which is not ideal, but does provide a solution until a more permanent fix.</description>
		<content:encoded><![CDATA[<p class="quote_header"><a  href="http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-52285">Brad Miller said</a> on January 15, 2009:</p>
<blockquote cite="http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-52285">
<p>It ends up that the xbox issue with the itunes+ is different from the nokia one. I got my xbox back from repair today and was able to test the PINF sibling/child fix and it still doesn't play them. I'm trying to figure out now what might be causing the problem since it's no longer the PINF.</p>
</blockquote>
<p>Brad - any luck with determining how to play on xbox?  I have also tried the pinf fix with no luck for the xbox.  Any help appreciated.  </p>
<p>I converted to high bitrate mp3, which is not ideal, but does provide a solution until a more permanent fix.</p>
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		<title>By: Brad Miller</title>
		<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-52285</link>
		<dc:creator>Brad Miller</dc:creator>
		<pubDate>Thu, 15 Jan 2009 05:48:12 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/?p=5355#comment-52285</guid>
		<description>This might be true. I was originally going to call BS on it, but I&#039;ve done some more digging and playing around tonight. A couple of the things I thought when I first found this no longer hold true. 

It ends up that the xbox issue with the itunes+ is different from the nokia one. I got my xbox back from repair today and was able to test the PINF sibling/child fix and it still doesn&#039;t play them. I&#039;m trying to figure out now what might be causing the problem since it&#039;s no longer the PINF.</description>
		<content:encoded><![CDATA[<p>This might be true. I was originally going to call BS on it, but I've done some more digging and playing around tonight. A couple of the things I thought when I first found this no longer hold true. </p>
<p>It ends up that the xbox issue with the itunes+ is different from the nokia one. I got my xbox back from repair today and was able to test the PINF sibling/child fix and it still doesn't play them. I'm trying to figure out now what might be causing the problem since it's no longer the PINF.</p>
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	<item>
		<title>By: David Magda</title>
		<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-52283</link>
		<dc:creator>David Magda</dc:creator>
		<pubDate>Thu, 15 Jan 2009 00:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/?p=5355#comment-52283</guid>
		<description>Filed this as a bug in Apple&#039;s system (Bug ID 6487962), and got the following responses:

&lt;cite&gt;Engineering has determined that this issue behaves as intended based on the following information:&lt;/cite&gt;

&lt;cite&gt;The fact that QTPro writes the PINF as a child of the ESDS is incorrect, and it was a bug that was corrected in a later version of QuickTime. The PINF is a sibling of the ESDS in the &quot;extension&quot; area of the sample description atom (stsd), as it should be per the MPEG-4 spec. The fact that the Nokia phone cannot play, it is a bug in the phone, not iTunes.&lt;/cite&gt;

In my original filling I gave link to the techtransit.blogspot.com article.</description>
		<content:encoded><![CDATA[<p>Filed this as a bug in Apple's system (Bug ID 6487962), and got the following responses:</p>
<p><cite>Engineering has determined that this issue behaves as intended based on the following information:</cite></p>
<p><cite>The fact that QTPro writes the PINF as a child of the ESDS is incorrect, and it was a bug that was corrected in a later version of QuickTime. The PINF is a sibling of the ESDS in the "extension" area of the sample description atom (stsd), as it should be per the MPEG-4 spec. The fact that the Nokia phone cannot play, it is a bug in the phone, not iTunes.</cite></p>
<p>In my original filling I gave link to the techtransit.blogspot.com article.</p>
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	<item>
		<title>By: Erik J. Barzeski</title>
		<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-52248</link>
		<dc:creator>Erik J. Barzeski</dc:creator>
		<pubDate>Mon, 12 Jan 2009 17:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/?p=5355#comment-52248</guid>
		<description>[quote comment=&quot;52246&quot;]I have not had this problem with Connect360.[/quote]

Connect360 transcodes files to MP3 - it doesn&#039;t stream the raw files. Rivet does not transcode (i.e. re-encode) your files for several reasons, lossy re-encoding and its effect on quality being one of them.

In other words, your files are modified, and it&#039;s the Xbox 360 causing problems, not Rivet.</description>
		<content:encoded><![CDATA[<p class="quote_header"><a  href="http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-52246">Justin Driscoll said</a> on January 12, 2009:</p>
<blockquote cite="http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-52246"><p>
I have not had this problem with Connect360.</p>
</blockquote>
<p>Connect360 transcodes files to MP3 - it doesn't stream the raw files. Rivet does not transcode (i.e. re-encode) your files for several reasons, lossy re-encoding and its effect on quality being one of them.</p>
<p>In other words, your files are modified, and it's the Xbox 360 causing problems, not Rivet.</p>
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		<title>By: Justin Driscoll</title>
		<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-52246</link>
		<dc:creator>Justin Driscoll</dc:creator>
		<pubDate>Mon, 12 Jan 2009 16:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/?p=5355#comment-52246</guid>
		<description>I have not had this problem with Connect360. I bought several new tracks shortly after the keynote and have been able to stream them fine (unmodified) to the Xbox 360.</description>
		<content:encoded><![CDATA[<p>I have not had this problem with Connect360. I bought several new tracks shortly after the keynote and have been able to stream them fine (unmodified) to the Xbox 360.</p>
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		<title>By: Michael Tsai - Blog - iTunes AAC Files</title>
		<link>http://nslog.com/2009/01/10/playing_itunes_plus_songs_on_the_xbox_360_via_rivet#comment-52245</link>
		<dc:creator>Michael Tsai - Blog - iTunes AAC Files</dc:creator>
		<pubDate>Mon, 12 Jan 2009 15:31:36 +0000</pubDate>
		<guid isPermaLink="false">http://nslog.com/?p=5355#comment-52245</guid>
		<description>[...] Erik Barzeski says that, although iTunes music is becoming DRM-free, the purchased AAC files are broken such that they don&#8217;t play on other systems like the Xbox 360 until they&#8217;ve been run through a program that fixes the position of the &#039;pinf&#039; atom. [...]</description>
		<content:encoded><![CDATA[<p>[...] Erik Barzeski says that, although iTunes music is becoming DRM-free, the purchased AAC files are broken such that they don&rsquo;t play on other systems like the Xbox 360 until they&rsquo;ve been run through a program that fixes the position of the 'pinf' atom. [...]</p>
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