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Video Project Full Steam Ahead

We've chosen a developer. We've chosen an icon artist. The process is full steam ahead at this point.

It feels somewhat odd not writing code or doing mockups in Interface Builder for the application (I've still done plenty of mocking up, but it's been in Photoshop). Normally I'm involved at that level, but for this project, which I'll simply call "A," I'm involved at a higher level. I have a partner who's serving as the bankroll and I'm serving as the "technical know-how" guy, basically.

The icon is going to be a struggle. We don't yet have an awesome "WOW" idea. We haven't hit on "the one" yet. We'll get there, and worst case, we'll have a good but not great icon. Hey, you can always change those out pretty easily, you know…

The application will come in two versions - a "lighter" one and a more powerful one - but I don't want to give any more details than that. Heck, I don't even want to tell you who we've chosen for the project (but will when we launch) out of what must surely be an irrational fear that someone else will hire them in the meantime. 🙂

Suffice to say they're doing awesome work so far, though.

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