Software Versus Reality
Posted May 28th, 2004 @ 05:44pm by Erik J. Barzeski
It's a good thing Apple is around to remind us of the differences between the physical and the virtual worlds in which we work, play, and live (Frameset link):
For example, the number of items a user puts in the Trash is not limited to the number of items a physical wastebasket could hold.
How many 1s and 0s can a real-world trash can hold? If I make my dock icons larger, can my trash can hold more data? Silly Apple. 🙂
P.S. I'm not really picking on them. I'm just being a sarcastic mutt. 😀