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Archive for the 'Software Development' Category

PulpFiction (and PulpFiction) lite have advanced another minor version. They're now both at 1.0.2. You can grab them here. The changelog is rather significant. The highlights include: Added French and German localizations. Subscriptions diplayed in alphabetical order in the menus. Subscriptions can be added with no windows open. Preview pane and web browser respond to […]

Three days remain in the PulpFiction drive for the EFF. You can read all of the details here, but the summary goes as follows: donate $50 or more and your blog will be included as a default subscription in PulpFiction for at least six months. We expect to release PulpFiction 1.0.2 within a week, and […]

We (FSS) are in need of a dns resolver library for Mac OS X that has a timeout, resolves MX records, is mt-safe, and optionally supports IPv6. We've found FireDNS, but it's GPL. There's also c-ares but it lacks the ability (seemingly) to handle IPv6. Suggestions, anyone?

Eight days remain in the PulpFiction drive for the EFF. Read the details here. Summary: donate $50 or more and your blog will be included as a default subscription in PulpFiction for at least six months.

I've now set up a DropCash account for the PulpFiction for the EFF drive. Today is August 19, which means that you've got about 11 days to donate $50 to the EFF and to get your blog's feed listed in PulpFiction's default subscriptions. As the page says: For any donation of $50 or more, your […]

Decide

Today I'm releasing the source code to a simple, goofy little app that we've used internally several times to make decisions when more than two criteria are involved. It's very easy to compare two things and decide which is better, and this process of decision-making is very much like a round-robin tournament wherein each team […]

EFF Donation Drive

Just two weeks left - fourteen days - in the donation drive for the EFF. Donating $50 or more places your blog in PulpFiction's list of default feeds. The last person to donate was Jeremy Meyers of SDC Blog. Thanks to him and those who have contributed previously. When donating, please provide all the details, […]

Just a quick reminder: the donation drive for the EFF has 17 days left. A $50 donation to the EFF provides your personal blog a whole lot of publicity. The donation drive ends August 30.

With PulpFiction's popularity growing, we thought we'd take the opportunity to do some good for the world by donating to charity. With a 1.0.2 release planned in the next two weeks (a bug fix update only - 1.0.3 will resume with the adding of some cool new features), we will begin a donation drive to […]

Khoi Vinh has posted a lovely stylesheet for PulpFiction at his site, subtraction.com. Khoi didn't submit it to the PulpFiction Resources page, perhaps largely because he wishes to maintain control over its improvements, but I wanted to point y'all there as it's a lovely stylesheet that looks much like his own (quite lovely) site.

We're working through the German translation for PulpFiction and we've hit a sticking point: there seems to be no adequate German word for "subscription" (or "subscribe"). The French word for "subscription" is "abonnement." It's the same in German, but it doesn't quite fit. Any German speakers out there (and be aware that Andy is from […]

PulpFiction 1.0.1 is now available. This version is effectively a rewrite of version 1.0: we've moved entirely to bindings to simplify and speed up the display of articles, we've implemented our own protocols for the built-in browser, we've overhauled the CSS display mechanisms, and much, much, much more. If we were to document every change, […]

Xcode Stability

Through the years Freshly Squeezed Software has been with eSellerate, several customers have written in concerned that when they click "Buy" they're taken to a site that looks and feels wholly different (eSellerate). Some get confused, and some just leave. We track the number of people that visit the store via our site, and a […]

Made With Code

The continued exposure of programs like Made with REALbasic confuse me. Do customers really care how an application is made? It's happened at least once. When Mac OS X was first introduced, "Made with Cocoa!" was an effective marketing strategy. Customers wanted "the new thing." Time, dissemination of knowledge, and a little work from Apple […]