Posted in Software Development on January 15th, 2005 No Comments »
On January 20*, we'll be releasing PulpFiction 1.2. On each of the next ten days, I'll be discussing a new feature we've added to my favorite aggregator. Today's feature is a simple one: we've added support for "another aggregator's" stylesheets. They load within PulpFiction's "Web Display" preferences in their own section. So now, not only […]
Posted in Software Development on January 14th, 2005 1 Comment »
Are there any database-knowledgeable golfers out there? Or perhaps a golf-knowledgeable database administrator? I'm working on a little project and am trying to set up a database. Database design is important, and if the database is simple I (anyone) can do it. This one's a little more complex. Starting with the right design will save […]
Posted in Software Development on January 14th, 2005 2 Comments »
On January 20*, we'll be releasing PulpFiction 1.2. On each of the next ten days, I'll be discussing a new feature we've added to my favorite aggregator. Today's feature? We've added support for servers that require authentication. PulpFiction can grab a username and a password from your Keychain. If none exists, it'll ask you to […]
Posted in Software Development on January 13th, 2005 No Comments »
On January 20*, we'll be releasing PulpFiction 1.2. On each of the next ten days, I'll be discussing a new feature we've added to my favorite aggregator. People have asked about our removal of a feature we used to call "Filterize" in PulpFiction 1.1. It was a bad name that indicated that we didn't know […]
Posted in Software Development on January 12th, 2005 1 Comment »
On January 20*, we'll be releasing PulpFiction 1.2. On each of the next ten days, I'll be discussing a new feature we've added to my favorite aggregator. Here's one that should have been done earlier, but now it works nicely: Added exporting of selected subscriptions from the subscription manager. In other words, you can now […]
Posted in Software Development on January 11th, 2005 No Comments »
On January 20*, we'll be releasing PulpFiction 1.2. On each of the next ten days, I'll be discussing a new feature we've added to my favorite aggregator. Here's one of the most requested features: Added preference to turn off alternating background in article table Yes, you can now turn off the alternating blue/white background you […]
Posted in Software Development on January 10th, 2005 3 Comments »
On January 20*, we'll be releasing PulpFiction 1.2. On each of the next ten days, I'll be discussing a new feature we've added to my favorite aggregator. Let's start things off with not one feature, but a collection of features: Added "Google This" to web view Changed mail article's subject to Fwd: article title Set […]
Posted in Software Development on December 31st, 2004 No Comments »
MailDrop 2.0b7 is now available. The full release of MailDrop 2.0 will occur on January 20, 2005. Introductory pricing ($20 off) between now and then. MailDrop 2.0, which currently uses Scott Stevenson's DataCrux adds a bunch of highly requested features, including: Multipart/MIME Conditionals support via PHP Inline attachments Smart (and Custom) Lists Unlimited custom variables […]
Posted in Software Development on December 30th, 2004 7 Comments »
The home page of a company I'd only ever heard of a few times before today has taken a potshot at Apple for stupid things, and I'm bored enough to take a few pot shots back. My text appears in light grey. The release of Black & Bleu™ v10 marks the end of our participation […]
Posted in Software Development on December 29th, 2004 1 Comment »
Bill Bumgarner has also seen the advantages in using Rainer Brockerhoff's RBSplitView over the standard NSSplitView. PulpFiction 1.2 will remove our hacked up NSSplitView and use RBSplitView. The title of this post may give you a clue as to what this has allowed us to do. Total time to convert from our hacked up NSSplitView […]
Posted in Software Development on December 16th, 2004 2 Comments »
I've concluded my search, and I've found nothing. I went looking for a class that could behave similarly to Photoshop's toolbar buttons. The critical characteristics include: Looks like a square button. Able to have a submenu and, also, to not. Able to display that menu after a given time period, not when clicking only on […]
Posted in Software Development on December 13th, 2004 7 Comments »
"Gee, PulpFiction sure looks a lot like Mail!" Obviously, this was a goal of ours in the creation of PulpFiction. The downside to using Mail's familiar UI is that sometimes people say "PulpFiction treats your feeds like email." Y'see, that's not exactly true. PulpFiction has an interface like Mail - a drawer with folders and […]
Posted in Software Development on December 8th, 2004 6 Comments »
Scott and I are kicking around an idea, and we'd like to consult with an OpenGL developer on a potential new business. I can't give away too many details, but the basics are this: Custom 3D software for vertical market Leverages Mac OS X/OpenGL Software used to leverage services or be sold outright Related question: […]
Posted in Software Development on December 7th, 2004 7 Comments »
Jason Kottke has quoted me on RSS/Atom Ad (Blocking). It's true that we've had "filter ads" since before release (the picture shows 9-22-04, because that's the day we reinstalled Mantis, our bug-tracker - and you can see a few other features in the screenshot). He then asks another question of us: Newsreader makers… how will […]
Posted in Software Development on December 1st, 2004 3 Comments »
If you're interested in helping us translate PulpFiction to Japanese, please contact me - erik:freshsqueeze:com (you should be able to figure that one out). We'd like to include the Japanese translation in the 1.2 release (mid-January or so).