Mac OS X Hints publishes a nice review of Recent Tunes (why they call it Current Tunes is beyond me) and reminds me that I've been looking to give the product away for awhile now. If you're interested in the source code to Recent Tunes, please let me know. We'd like to see the application […]
Posted in Software Development on February 22nd, 2005 8 Comments »
Drunkenblog follows up with a bunch of quotes from folks with a Mac software gig regarding those kids who pirated Tiger. Slashdot links and comments, as it always does. It's shocking to read some of the viewpoints. Most seem to say something like "yeah, Apple has a right to sue, but should they sue so […]
Posted in Software Development on February 20th, 2005 No Comments »
I've got a lead on a good (Cocoa) programming job. The job entails importing and playing video, drawing colored lines and rectangles over the video, and allowing users to step through the video frame by frame. The product also includes a video library full of short videos that need to be played (or used for […]
Posted in Software Development on February 14th, 2005 No Comments »
Though eventual Bloglines integration is planned for PulpFiction, those wishing to get a head start on the whole thing should check out Bloglines in PulpFiction Newsreader. An XSL file marries PulpFiction to bloglines, and full instructions are included. Check it out!
Posted in Software Development on February 12th, 2005 No Comments »
I'll be brief and expose the details to those who are potential candidates. I have a standing offer to write a book covering Cocoa software development, and am seeking a co-author. The former co-author was/is, well, quite bad to be as gentle as possible, and so I am looking for a replacement. Incredible command of […]
Posted in Software Development on February 6th, 2005 No Comments »
We use a few defaults in PulpFiction to control the badge, and though you can't ever change them in the UI, they're quite accessible to those who what they're doing. The keys are FSSDockBadgeColor, FSSDockBadgeTextColor, and FSSDockBadgePosition. Here are some pertinent code snippets. You should be able to figure out what you need to do […]
Posted in Software Development on February 3rd, 2005 1 Comment »
PulpFiction 1.2.1, a bug fix release, is now available. Primarily designed to fix an issue with the Lite version, we were able to sneak in a few fixes and improvements for PulpFiction itself. Here's the changelog: Articles are no longer marked read when the preview pane is collapsed. Clicking on the dock with no windows […]
Posted in Software Development on February 2nd, 2005 3 Comments »
My friend Dave just let me know that PulpFiction earned 4½ mice in the March issue of Macworld. Better still is the fact that they reviewed PulpFiction 1.1.1 which, though a good piece of software, lacks quite a few nice features found in PulpFiction 1.2. Macworld's Buying Advice: We were excited to see so many […]
Posted in Software Development on January 28th, 2005 2 Comments »
It just occurred to me today that 50% of the original staff of Cocoa Dev Central (Me, Jeff, Jason, Andy, Brad, Brian) worked or works for Apple. Andy's in Austria and hasn't applied, Brad is enjoying his role in life and hasn't applied, and Brian is quite young still (and has not applied). Nifty!
Posted in Software Development on January 25th, 2005 3 Comments »
Are you a college student? If so, Freshly Squeezed Software may have some work for you. Over the next five months, we would like to hire a college student to craft and sell an FSS product. College students will have the support of our entire library of code, our help, our promotion, etc. Pay will […]
Posted in Software Development on January 20th, 2005 12 Comments »
PulpFiction 1.2 is now available. PulpFiction Lite 1.2 will be available later today or tomorrow. Over the past ten days, we've been counting down some of PulpFiction's new features. A quick recap of the ones I like most: Smart Folders Enclosures support Wide view Local feed support NetNewsWire Stylesheet support Authenticated feeds More control over […]
Posted in Software Development on January 19th, 2005 2 Comments »
Tomorrow, we'll be releasing PulpFiction 1.2. On each of the past ten days, I've discussed one of PulpFiction's new features. Today's is the last one prior to its release, and it is my favorite. Today's feature: smart folders. If you can filter by something, you can likely create a smart folder by it as well. […]
Posted in Software Development on January 18th, 2005 1 Comment »
On January 20*, we'll be releasing PulpFiction 1.2. On each of the next ten days, I'll be discussing a new feature we've added to my favorite aggregator. Today's feature: support for enclosures. Enclosures are included in the preview pane and can be downloaded as a result of filter actions. The files are just downloaded, but […]
Posted in Software Development on January 17th, 2005 1 Comment »
On January 20*, we'll be releasing PulpFiction 1.2. On each of the next ten days, I'll be discussing a new feature we've added to my favorite aggregator. Today's feature: wide view. PulpFiction can now toggle between standard view and wide view, with folders in a drawer (left or right), an article list left, and the […]
Posted in Software Development on January 16th, 2005 No Comments »
On January 20*, we'll be releasing PulpFiction 1.2. On each of the next ten days, I'll be discussing a new feature we've added to my favorite aggregator. Today's feature is one I've used several times myself: we've added support for local feeds. Local feeds are simply XML files that live on your disk. I've created […]